Generally, expression exists within the framework of winning the game; it is only a question of how a player wins the game. But when that “how” comes into conflict with actually winning, things can get messy.
You walk into the convention hall right at opening and you feel the air-conditioning breeze hit your face. It’s going to be a great day trying out new games and making memories with the homies. Which booth will you hit first? What’s the method of attack for the floorplan? There are so many booths and
I was mostly going to Collect-A-Con for a Metazoo tournament and to hangout with my friend in Texas, not really expecting much. The convention hall felt no different than the card shops in my home state, the same kind of collectibles at every table.
Back in the spring of 2018, I began to illustrate the characters of Gem Blenders. When faced with designing the blend cards, I encountered an interesting dilemma: If blends are transformations used by the specific heroes on your field, what is the best way to depict them?
In my last blog post I went over some of the lessons I had made during my first couple of months playing Gem Blenders. And as I have continued to play, my knowledge about the game and its intricacies have continued to grow.
This month, I’m focusing on a different side of creating a TCG – the formation of a business entity. It’s not the sexiest topic, but it can be as necessary as incredible gameplay and design!